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Pity System in RAID Shadow Legends: Does It Boost Your Chances?

Author : Riley Update:May 04,2025

RAID: Shadow Legends is renowned for its RNG-based (random number generator) system, particularly when it comes to summoning champions. The thrill of pulling shards can quickly turn into frustration, especially after numerous attempts without securing a Legendary champion. To mitigate this, Plarium introduced a feature known as the “Pity System.” In this comprehensive guide, we'll explore how this system operates, assess its effectiveness, and discuss its impact on free-to-play (F2P) and low-spender players.

What Is the Pity System in RAID: Shadow Legends?

The Pity System is a subtle mechanic designed to boost your chances of summoning higher rarity champions, specifically Epic and Legendary ones, as your dry streak continues. Essentially, if luck doesn't favor you for an extended period, the game incrementally enhances your odds until you finally get that much-desired pull. This system aims to alleviate the frustration of long "dry streaks" where players might summon dozens, or even hundreds, of shards without encountering a worthwhile champion. While Plarium keeps this mechanic under wraps within the game, its existence has been verified through datamining, developer acknowledgments, and extensive player feedback.

blog-image-(RAIDShadowLegends_Guide_PitySystem_EN2)

Sacred Shards

For Sacred Shards, the base chance of pulling a Legendary champion stands at 6% per pull. The Pity System activates after 12 consecutive pulls without a Legendary. From the 13th pull onwards, your odds increase by 2% with each additional pull:

  • 13th pull: 8% chance
  • 14th pull: 10% chance
  • 15th pull: 12% chance

Is the Pity System Helpful for the Average Player?

The utility of the Pity System isn't straightforward. While it's designed to help, many players report that by the time the pity kicks in, they've often already pulled a Legendary champion. So, rather than debating its overall effectiveness, it's worth considering how the system could be improved. The presence of a Pity System is undoubtedly beneficial, especially in a gacha game like RAID: Shadow Legends.

For free-to-play players, the grind to accumulate shards without securing Legendary champions can be disheartening. The Pity System is essential but could be enhanced. For instance, reducing the threshold for pity from 200 to 150 or 170 pulls would allow players to save more shards and feel the impact of the system more tangibly.

To enhance your RAID: Shadow Legends experience, consider playing on a larger screen using a PC or laptop with a keyboard and mouse via BlueStacks. This setup can offer a more immersive and smoother gameplay experience.

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