Concerns about weapon design similarity in Monster Hunter Rise (Wilds is likely a typo) have been addressed by Director Yuya Tokuda. Unlike Monster Hunter: World, where weapon appearances were primarily customized based on monster materials, Monster Hunter Rise features uniquely designed weapons.
Tokuda stated that while Monster Hunter: World weapons retained a base form with variations based on materials, Monster Hunter Rise weapons boast distinct individual designs. This addresses fan concerns about the repetitive nature of some Monster Hunter: World weapon designs, particularly at higher upgrade levels. The image below illustrates this similarity in Monster Hunter: World's final Aqua and Bone weapon lines.
In contrast, the slideshow below showcases the diverse and unique weapon designs present in Monster Hunter Rise.
Monster Hunter Rise Weapons
19 Images
This information comes from a discussion regarding Monster Hunter Rise's new approach to starting weapons and the Hope series armor and weapons, which includes previously unseen concept art. Further details can be found in interviews covering the Oilwell Basin, its Apex monster (Nu Udra), and the game's overall evolution.
Monster Hunter Rise launches on PlayStation 5, Xbox Series X|S, and PC on February 28th. IGN First will feature additional exclusive content throughout January.