Wolcen Studio has announced the launch of Project Pantheon, an exciting new free-to-play combat role-playing game that incorporates elements of extraction shooter mechanics. The first closed alpha testing will commence on January 25 for players in Europe, with North American players joining the fray on February 1.
According to game director Andrei Cirkulete, "We've blended the tension and risk reward of an extraction shooter with the battle dynamics of combat role-playing games." This unique combination draws inspiration from games like Diablo and Escape from Tarkov, creating a hybrid that promises to captivate players. In Project Pantheon, participants take on the role of a messenger of Death, tasked with restoring order to a ravaged world. Players will navigate through diverse maps, engaging in battles against AI opponents and other players.
Success in Project Pantheon hinges on the outcome of each mission. If players manage to successfully evacuate, they can secure valuable trophies. However, failure to evacuate means losing all acquired loot, adding a layer of strategic depth and urgency to every encounter.
The game offers extensive customization options, allowing players to build their own bases, personalize their equipment, and experiment with various play styles. The immersive world of Project Pantheon draws inspiration from global mythologies, with the initial setting, "Destiny's Edge," reflecting the rich tapestry of Scandinavian legends.
At the heart of Project Pantheon's economy lies player trading, fostering a dynamic and interactive community. Despite being in its early alpha phase, Wolcen Studio is committed to actively involving the community in the game's development process to refine and enhance the project based on player feedback.