It\\'s worth recalling that Helldivers 2 holds the record as the fastest-selling PlayStation Studios game ever, having sold an astounding 12 million copies within just 12 weeks. This achievement sets a benchmark that other first-party Sony-developed games are unlikely to surpass. Since its explosive launch, the game has navigated through various challenges, including a controversial reversal on PSN account requirements for Steam users, review-bomb campaigns, and a community that has often been at odds with the game\\'s updates, whether due to nerfs that were too harsh or buffs that fell short.

Throughout these trials, Arrowhead has grappled with managing a much larger and more mainstream player base than ever before. Now, 14 months after Helldivers 2\\'s debut on PC and PlayStation 5, the studio is taking a moment to reflect on the journey. Have they begun to master the challenging landscape of live-service gaming? Following their collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?

To delve deeper into these questions, IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to gain insights into Arrowhead\\'s perspective and future plans.

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Arrowhead Aims for Long-Term Success with Helldivers 2, Considers Warhammer 40,000 Collaboration

Author : Sophia Update:Apr 22,2025

Helldivers 2 continues its meteoric rise with a stunning performance at the BAFTA Game Awards, securing victories in two prestigious categories: Best Multiplayer and Best Music. These accolades stem from a total of five nominations, marking a triumphant close to an awards season that has been nothing short of spectacular for Swedish developer Arrowhead. The BAFTA wins underscore a remarkable year for the studio behind this groundbreaking title.

It's worth recalling that Helldivers 2 holds the record as the fastest-selling PlayStation Studios game ever, having sold an astounding 12 million copies within just 12 weeks. This achievement sets a benchmark that other first-party Sony-developed games are unlikely to surpass. Since its explosive launch, the game has navigated through various challenges, including a controversial reversal on PSN account requirements for Steam users, review-bomb campaigns, and a community that has often been at odds with the game's updates, whether due to nerfs that were too harsh or buffs that fell short.

Throughout these trials, Arrowhead has grappled with managing a much larger and more mainstream player base than ever before. Now, 14 months after Helldivers 2's debut on PC and PlayStation 5, the studio is taking a moment to reflect on the journey. Have they begun to master the challenging landscape of live-service gaming? Following their collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?

To delve deeper into these questions, IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to gain insights into Arrowhead's perspective and future plans.

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