Gundam Breaker 4: A Deep Dive Review Across Platforms, Including Steam Deck Performance
Back in 2016, the Gundam Breaker series was a niche import title for PS Vita enthusiasts. The announcement of a global, multi-platform release for Gundam Breaker 4 in 2024 was a significant surprise, and after 60 hours across various platforms, it's clear why. This isn't just another game; it represents a major step forward for Western fans of the franchise.
The significance of Gundam Breaker 4 lies not only in the game itself but also in its accessibility. Gone are the days of importing Asia English releases. Gundam Breaker 4 boasts dual audio (English and Japanese) and multiple subtitle options (EFIGS and more), a feature rarely seen in previous Gundam titles. This review will cover the game's core elements and compare the different platform versions, culminating in my personal journey building a Master Grade Gunpla.
The story, while serviceable, isn't the game's strongest point. While the latter half features compelling character reveals and dialogue, the early stages feel somewhat protracted. Newcomers will be brought up to speed, although the significance of certain characters might be lost without prior series experience. The embargo restricts discussion beyond the first two chapters, which feel fairly straightforward. Despite this, I grew to appreciate the main characters, though my favorites appear later.
The true appeal of Gundam Breaker 4 lies in its unparalleled customization. Beyond simply equipping parts, players can adjust individual part sizes and scales, allowing for truly unique Gunpla creations. The ability to mix and match parts, including SD (super deformed) components, opens up a world of creative possibilities.
Customization extends beyond basic parts with builder parts adding extra features and skills. Combat utilizes EX and OP skills tied to parts and weapons, further enhanced by ability cartridges providing buffs and debuffs. Missions reward parts, materials for upgrading, and materials to increase part rarity, unlocking additional skills and allowing for part cannibalization.
The game's difficulty is well-balanced, with higher difficulties unlocking as the story progresses. While optional quests provide extra income and parts, they aren't strictly necessary on standard difficulty. However, some optional quest types, such as survival mode, are highly enjoyable. Customization extends to paint jobs, decals, and weathering effects, offering a deep level of personalization.
Gameplay is largely excellent. Combat remains engaging, even on normal difficulty, with a variety of weapons and skills to experiment with. Boss fights involve targeting weak points and managing multiple health bars, providing a satisfying challenge. One particular boss fight proved tricky due to weapon limitations, but switching weapons quickly resolved the issue. The only significant challenge was a dual boss encounter with some AI-related frustrations.
Visually, the game is a mixed bag. Early environments feel somewhat sparse, but overall variety is decent. The focus is clearly on the Gunpla models and animations, which look fantastic. The art style is distinct and performs well on lower-end hardware. Effects are impressive, and the scale of boss fights is visually stunning.
The soundtrack is a mixed bag, ranging from forgettable to genuinely excellent tracks in specific story missions. The absence of music from the anime and movies is disappointing, especially considering past DLC practices. Custom music loading, a feature in other Gundam games, is also absent.
Voice acting is surprisingly good in both English and Japanese. I preferred the English dub during action sequences due to the smaller subtitle size.
Aside from one repetitive mission type and a few minor bugs, the game runs smoothly. Newcomers who dislike grinding might find the gameplay repetitive, but the focus is on building the perfect Gunpla. Bugs encountered included save issues and a few Steam Deck-specific problems (long title screen load times and a mission crash).
Online multiplayer was tested on PS5 and Switch during pre-release and briefly on PS5 post-launch. PC server testing is pending.
My personal Gunpla building project, an RG 78-2 MG 3.0, progressed well until a minor mishap. This experience provided a newfound appreciation for the intricate design of these kits.
Platform Differences:
- PC: Supports over 60fps, mouse and keyboard, and multiple controller profiles. Runs exceptionally well on Steam Deck.
- PS5: Capped at 60fps, looks excellent, and has good rumble and Activity Card support.
- Switch: Runs around 30fps, with reduced resolution, detail, and reflections. Assembly and diorama modes feel sluggish.
DLC: The Deluxe and Ultimate Editions offer early unlocks and diorama content, but aren't game-changing.
Story Focus: While the story is enjoyable, the game's core strength lies in customization and combat.
Conclusion: Gundam Breaker 4 is a spectacular entry in the series. It's a must-have for Gunpla enthusiasts and fans of the Gundam universe. My top Steam Deck game of the year (after Shin Megami Tensei V Vengeance).
Gundam Breaker 4 Steam Deck Review: 4.5/5