
The Last of Us Part II PC Remaster: PSN Account Required, Stirs Controversy
The upcoming PC release of The Last of Us Part II Remastered on April 3rd, 2025, comes with a controversial requirement: a PlayStation Network (PSN) account. This decision by Sony has sparked debate among PC gamers, mirroring past reactions to similar mandates for other PlayStation PC ports.
While the arrival of this acclaimed sequel on PC is welcome news for many, the PSN account necessity is a potential deal-breaker for some. The official Steam page now explicitly states this requirement, prompting concerns from fans who previously voiced their displeasure over similar restrictions applied to other PlayStation titles brought to PC. In fact, the backlash against this practice was so significant last year that Sony reversed course and removed the PSN requirement from Helldivers 2 before it even launched with the feature.
Why the PSN Requirement? A Business Strategy?
While PSN accounts are understandable for games with multiplayer components (like Ghost of Tsushima's PC port, which requires a PSN profile for online play), The Last of Us Part II is a single-player experience. The lack of online functionality makes the requirement seem arbitrary. It's widely speculated that this is a strategic move by Sony to encourage PC gamers to engage with their services, expanding their user base.
However, this strategy carries risks. Creating or linking a PSN account adds an extra step for players eager to start gaming. Furthermore, the PSN's global availability is not universal, potentially excluding some players entirely. This limitation is particularly noteworthy considering The Last of Us franchise's reputation for accessibility.
In short, while the PC port of The Last of Us Part II Remastered is a significant event, Sony's insistence on a PSN account requirement is a contentious decision that could alienate a portion of its potential audience. The long-term impact of this choice remains to be seen.
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