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All Wonders in Civilization 7 Confirmed So Far (Civ 7)

Author : Madison Update:Feb 26,2025

All Wonders in Civilization 7 Confirmed So Far (Civ 7)

Unleash the Power of Wonders in Civilization 7!

Constructing your own structures enhances your Civilization's progress, but to truly excel, you must explore the wonders available in Civilization 7. This comprehensive guide details every wonder, categorized by age.

Table of Contents

  • All Civilization 7 Wonders
  • Antiquity Age
  • Exploration Age
  • Modern Age

Similar to previous installments, Civilization 7 divides Wonders into distinct age categories. Each age presents unique Wonders, all listed below.

Antiquity Age Wonders

WonderEffectPlacement Requirements
Angkor WatIncreased Happiness and Specialist Limit in the City.Adjacent to a River tile.
Colosseum+3 Culture; +2 Happiness on Quarters in this City.Adjacent to a District.
Colossus+3 Gold; +3 Resource Capacity; +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science; Acts like a Fortified District; +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellUnique Endeavor (Ginseng Agreement): grants Food in both Leaders’ Capitals; +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsIncreased Gold and Support during Wars.Adjacent to a District.
Great Stele+200 Gold upon completing any Wonder in this City (including itself).On a Flat tile.
Ha’among’a Maui+2 Culture; +1 Culture and Food on Fishing Boats; +1 Cultural Attribute point.On Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms; +10% growth rate in all Cities; +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production; +100% yields and HP from pillaging; +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundIncreased Food and Resource Capacity in this City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in this City.On a Tropical tile.
Nalanda+3 Science; +1 Codex; 2 Codex slots; +1 Scientific Attribute point.On a Plains tile.
OracleIncreased Culture; bonus Culture per Age from Narrative Events.On a Rough tile.
Petra+2 Gold; +1 Gold and Production per Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture; +3 Culture on each Quarter in this Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaIncreased Happiness and Culture based on excess Happiness.On a Plains tile.
Terracotta Army+2 Production; free Army Commander upon construction; +25% Army experience.On a Grassland tile.
Weiyang Palace+6 Influence.On a Grassland tile.

Exploration Age Wonders

WonderEffectsPlacement Requirements
Borobudur+3 Happiness; +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence; +1 Happiness adjacency to Buildings near Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness; 3 Relic Slots; +1 Settlement Limit; +4 Happiness to nearby Cities.On a Rough tile.
Erdene ZuuIncreased Culture upon creating Cavalry Units.On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture; +2 Culture and Gold on all Fortification Buildings.Adjacent to a District.
Hale o Keawe+2 Culture; bonus Culture for constructing Coastal Buildings; 3 Relic Slots.Adjacent to a Coast tile (excluding Tundra).
House of Wisdom+3 Science; 3 Relics; +2 Science on Great Works; 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold; Increased Resource Capacity; bonus Culture and Gold on adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness; bonus Culture from Specialists during Celebrations; immediate Celebration upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence; +3 Science and +2 Production to Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science; bonus Science on happy Rural tiles; +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold; +2 Resource Capacity; bonus Gold and Production based on assigned Resources.On a Desert tile.
White TowerIncreased Happiness based on slotted Unique Traditions.Adjacent to a City Hall.

Modern Age Wonders

WonderEffectsPlacement Requirements
Brandenburg GateIncreased Production; immunity to War Weariness Happiness penalty; increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortIncreased Gold based on Trade Routes with other Civilizations.Adjacent to a Mountain tile.
Dogo OnsenIncreased Happiness; Population growth during Celebrations.Adjacent to a Coast tile.
Doi Suthep+4 Influence; bonus Culture and Gold based on City-State Suzerainty.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts.Adjacent to a District.
HermitageIncreased Culture based on slotted Great Works.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food; bonus Food, Culture, and Happiness on Lake tiles.Adjacent to a Lake tile.
Oxford UniversityTo be determinedTo be determined
Palacio de Bellas ArtesIncreased Culture and Happiness based on Great Works; additional Great Works slots.Adjacent to an Urban District.
Red FortTo be determinedTo be determined
Statue of LibertyIncreased Happiness; spawns Migrant Units; increased Resource Capacity; bonus Gold and Production based on assigned Resources.On a Coast tile adjacent to land.
Taj MahalTo be determinedTo be determined

This concludes the confirmed Wonders for Civilization 7. For further game tips and information, including a list of all confirmed Leaders, refer to additional resources.

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