Encountering a diverse cast of NPCs in Kingdom Come: Deliverance 2, ranging from friendly to hostile, can leave you questioning their motives. This guide clarifies how to handle the Wandering Drunk.
Locating the Wandering Drunk
The Wandering Drunk resides in an abandoned barn slightly north of Semine, off the main pathways. A herdsman nearby will warn you of a potentially aggressive vagrant in the area. Approaching the barn reveals a beggar NPC outside; he'll become hostile if you get too close. There's no peaceful interaction; combat is unavoidable. Defeating him yields a gemstone ring, keys, and a small amount of groschen. The barn itself also contains lootable items.
The Mystery of the Keys
The game offers no clues about the Wandering Drunk's identity. He might be reminiscent of a similar beggar from the first game, a vagrant with no associated quests. The keys on his person likely belonged to his former home, serving primarily as a narrative detail. Many NPCs in the game carry keys with unknown purposes, suggesting this is the case here as well.
This concludes our guide to the Wandering Drunk in Kingdom Come: Deliverance 2. For more game tips and strategies, including remedies for food poisoning and romance options, check out The Escapist.