When Nintendo of America's president calls unexpectedly, you don't hesitate – you answer. That's precisely what designer Chris Maple did in 1998 when warned about an impending call from Minoru Arakawa.
As owner of Media Design, a Seattle-based design firm specializing in urgent creative solutions, Maple was accustomed to high-pressure requests from corporate clients like Boeing and Holland America Line. Though rarely credited publicly, his agency had built trust handling last-minute projects requiring both speed and scale.
The cryptic Redmond office invitation intrigued Maple. Nintendo wanted him for a game project – details unspecified. Little did he know he'd become instrumental in launching Pokémon's global phenomenon.
Bringing Pocket Monsters West
"Their lobby featured this striking crystal horse head sculpture," Maple recalls of Nintendo's HQ. "I sat studying it for thirty minutes – you develop instincts reading corporate spaces in my line of work."
Upon meeting Arakawa, Maple recognized his magnetic leadership. The challenge became clear: rebrand Japan's "Pocket Monsters" as "Pokémon" for Western audiences, with just four weeks to create an iconic logo before E3 1998.

"They emptied a box of concept art and prototypes onto the table," Maple remembers. "When I asked 'What's Pokémon?', Arakawa simply replied 'It's Pocket Monsters.' That was my entire creative brief."
The design constraints were specific yet minimal: the logo needed to work on Game Boy screens in both color and monochrome. With only rough sketches and miniature figures (including an early Pikachu) as reference, Maple began sketching variations.
The Vanished Crystal Horse Mystery
The lobby sculpture that first caught Maple's eye seemingly disappeared from Nintendo history. Despite thorough searches – including rare 1990s HQ footage and consulting former employees – the artifact remained elusive.
Update 7:21 a.m. PT: Post-publication, a lead directed me to David Sheff's "Game Over," confirming the sculpture's existence: "In NOA's lobby...a crystal horse's head in a glass case." The hunt continues for photographic evidence.
Know more about this mysterious sculpture? Contact [email protected].
Capturing Creative Lightning
Maple's process involved rapid-fire sketching on a light table, creating numerous iterations for Nintendo's review. "Most logos take six months," he notes. "We had four weeks."
The breakthrough came during his presentation. "Don James immediately said 'This is the one,'" Maple recalls. The executives departed without fanfare, leaving Maple with simple instructions: "Produce it."
Chris Maple's Pokémon Logo Drafts


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The yellow-blue color scheme emerged instinctively, possibly influenced by the Western game versions' titles. "It just felt right," Maple explains. "I know that sounds vague, but design often works that way."

An Enduring Legacy
Post-E3 revisions refined the "P" and "E," creating the final version known worldwide. Though Maple later contributed to other Nintendo projects, nothing matched Pokémon's impact.
His realization of Pokémon's success came unexpectedly: "Walking into Toys R Us with my son, seeing massive displays with my logo everywhere – that was surreal."


Now publicly acknowledging his role after decades, Maple reflects: "Teaching kids who recognize the logo creates magical moments. Their excitement reminds me why I still love this work."
As Pokémon approaches its 30th anniversary, Maple offers unsolicited advice: "If they modify the logo, they should honor its original energy. Ideally, they'd invite me to help maintain its integrity."
Maple's Contemporary Logo Concepts


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"Seeing generations embrace Pokémon," Maple concludes, "I feel proud contributing something enduring. That logo carries responsibility – one I'm humbled to have shaped."
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