If you're like me and find yourself frequently meeting an untimely demise in *Dead Sails*, fear not—there's a wide array of weapons, boats, and miscellaneous items to make your journey to the next safe zone a bit smoother. That's why I've compiled a comprehensive list of **all items in Dead Sails**, detailing how to obtain and utilize them effectively. Knowing exactly what you're looking for and where to find it can save you precious time and keep you ahead of the game.
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Table of contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Screenshot by The Escapist
Hand-to-hand combat won't cut it in Dead Sails. To take down mobs and secure the best loot, you need to be armed and ready. Fortunately, the game features a concise selection of weapons, each with a specific role. Let's dive into the arsenal of Dead Sails, their functionalities, and their acquisition locations:
**Name** | **Where to get it** | **Info** |
*Shotgun* | 30 Dabloons at the Shop Store in any safe zone | Perfect for close encounters, especially at night when mobs rush you. |
*Shotgun Ammo* | 25 Dabloons at the Shop Store or a special boat | Comes in 12-round batches; use them wisely. |
*Revolver* | 20 Dabloons or $35 in-game money | Only 4 bullets per barrel, making each shot count. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets; precision is key. |
*Rifle* | Shop Store for $75 or 25 Dabloons | Versatile for both long and mid-range engagements. |
*Rifle Ammo* | 25 Dabloons or $35 in-game money | More generous than revolver ammo, ensuring sustained fire. |
*Grenade* | 15 Dabloons at the Shop Store | Ideal for clearing out buildings; watch mobs scatter. |
*Dynamite* | 15 Dabloons at the Shop Store or by default as a Miner class | Powerful AoE explosive for obstacle removal and enemy damage. |
*Turret* | Varies in cost, available at every Shop Store | Static machine gun for boats, requiring a player to operate with high RPM. |
Armor in Dead Sails
While I appreciate the simplicity of Dead Sails, a bit more variety in armor options would be welcome. Currently, there are only two types of armor available, but they're essential for enhancing your survivability:
**Name** | **Where to get it** | **Info** |
*Chestplate* | 75 Dabloons from the Shop Store | Reduces damage from enemies but won't prevent death. |
*Helmet* | 75 Dabloons at the Shop Store | Decreases damage taken; combined with the chestplate, it's quite effective. |
Full List of Boats in Dead Sails
Screenshot by The Escapist
In Dead Sails, boats aren't just for transportation; they double as mobile storage units. With a team, you can ferry loot back and forth, selling it for a tidy sum at safe zones. While they don't differ in speed or size, their unique designs add a touch of personality:
**Name** | **Where to get it** | **Info** |
*Default* | Starting boat, no purchase needed | A solid choice until you master the game. |
*Military* | 150 Dabloons in the starting lobby | Camo aesthetics for a tactical look. |
*Junk* | 150 Dabloons in the starting lobby | A unique, rugged charm that's hard to resist. |
*Modern Boat* | 150 Dabloons in the starting lobby | A sleek, contemporary option for those who prefer subtlety. |
*Dragon Boat* | 150 Dabloons in the starting lobby | A whimsical blend of early Mickey Mouse and Viking design. |
*Rubber Duckie* | 150 Dabloons in the starting lobby | Unquestionably the most fun boat in the game. |
*Viking Boat* | 150 Dabloons in the starting lobby | Complete with shields, spears, and a dragon carving for a fierce look. |
*Empress* | 150 Dabloons in the starting lobby | A stylish pink vessel for those who want to loot in luxury. |
*Sheep* | 150 Dabloons in the starting lobby | A quirky choice that adds variety to your fleet. |
*Shark Boat* | 150 Dabloons in the starting lobby | Sadly, doesn't play 'Baby Shark' upon boarding. |
*Bling Boat* | 150 Dabloons in the starting lobby | For those who want to feel like a hip-hop star from the 2000s. |
But what if you need more space for your crew or extra loot? That's where rafts come in.
All Rafts in Dead Sails
Screenshot by The Escapist
Rafts provide additional space for zombies, loot, or turrets. Collecting all rafts in Dead Sails is straightforward, given the limited options:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for your starting journey. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or storing fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick healing. |
*Trader* | 500 Dabloons and 10 wins | Allows on-the-spot selling, enhancing strategic planning. |
*Ammo* | 400 Dabloons and 5 wins | Replenish your ammo supply without visiting safe zones. |
Every Healing Item in Dead Sails
Screenshot by The Escapist
Whether you're playing as a Medic or not, knowing the healing items in Dead Sails is crucial for extending your gameplay:
**Name** | **Where to get it** | **Info** |
*Bandage* | 3 Dabloons or $10 at the Shop Store | Provides a 20% health boost; good for stacking but costly. |
*Shark oil* | $35 at the General Store | Fully restores health and grants a temporary speed boost. |
*Medkit* | 20 Dabloons at the Shop Store | Restores 100% health, offering the best value for money. |
Miscellaneous Items in Dead Sails
Screenshot by The Escapist
Not every item in Dead Sails is for combat or healing, but they're still essential for survival:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Used for ship protection and fuel until the next safe area. |
*Shovel* | Starter item for the Miner class | Can be used as a weapon, though not very effective. |
*Torch* | 3 Dabloons or $10 at the Shop Store | Essential for visibility at night, helping spot loot and mobs. |
*Steel* | 10 Dabloons at the Shop Store | Offers low-grade ship protection; steel plates are a better investment. |
*Steel plate* | 25 Dabloons at the Shop Store | Provides robust protection for your boat against mobs. |
*Cross* | 40 Dabloons at the Shop Store | Offers protection against aggressive zombies at night. |
*Lantern* | 3 Dabloons at the Shop Store | Provides light and can be used to strike mobs in emergencies. |
New Items in Dead Sails
Alongside the introduction of the new Kraken boss and class system updates, Dead Sails has added three exciting new items. Although their acquisition methods remain a mystery, here's what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a trap, enhancing stealth gameplay. |
*Wizard Orb Staff* | TBA | The first hint of magic in the game, possibly limited to certain classes like Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | May be acquired via a recipe, with potential class restrictions or special requirements. |
Armed with this comprehensive guide, you're now better equipped to dominate both banks of the river in Dead Sails. Remember, success also hinges on a bit of luck and teamwork. For further preparation, don't miss my guide on how to defeat the new Kraken and assert your dominance over this formidable foe.